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Last Updated 2.22.13

Demo Reel Credit List:
3min. 48sec. (93.7MB)

SENIOR CHARACTER TECHNICAL DIRECTOR
Blue Sky Studios
Epic
SOFTWARE: Maya

-rigged lead character of Nod, including all body and facial deformation. Implemented proprietary rig components for animation interface/controls.

Rio
SOFTWARE: Maya

-rigged lead character of Linda, including all body and facial deformation. Implemented proprietary rig components for animation interface/controls. Worked closely with animation and r/d to implement realtime hair dynamics, follow through and collision detection. Generated background human variants from Linda rig. Developed high-heel shoe rig. Rigged bird costume and vehicles.

Ice Age: Dawn of the Dinosaurs
SOFTWARE: Maya

-rigged antagonist Rudy. Using a proprietary quaternion skinning tool maintained Rudy's body volumes and smooth areas of influence despite high model detail. Setup all body and facial deformation. Added nictating membrane to eyelids and throat/gullet controls as well as implementing proprietary rig components.

Dr. Seuss' Horton Hears a Who
SOFTWARE: Maya

-setup facial rig and shapes on kangaroo boy [Rudy]. Rigged body and face of glummoxGirl and glummoxMom. Addressed rig fixes during production on who councilmen. Animated 'stay-alive' cycles on background characters.

TECHNICAL ANIMATION
Rhythm + Hues Studios
The Chronicles of Narnia:
The Lion, the Witch and the Wardrobe
SOFTWARE: Voodoo (proprietary)

-added body and hair harmonics and dynamic wind forces to digital creatures, cloth simulations for chainmail dynamics and other character's clothing, and shape and animation clean up. Some shots were done collaboratively with other technical animation artists.